Skill Binds

m4rt3

Member
Dec 10, 2021
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So I have my main character as a toon with zero magic - I have Q & E as my thrust and overhead.

If I were to switch to a mage toon (alt account) - I can no longer use Q & E as thrust / overhead if I want to use those as the spell keys.

So my question is, what are hybrid players doing for this? What are some comfortable binds for spell use without disrupting my Q & E for thrust / overhead swings?

I guess I could just take off thrust / overhead attacks from Q & E and just use those for spells and then be pure directional for attacking/blocking. But I do like being able to hit Q or E for blocking a overhead or thrust attack.
 
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