Since this has derailed the other thread we should continue here.
Here is the post concerning shield stamina drain.
Here is the post concerning shield stamina drain.
This is related. Shields should have varying stamina drain depending on weight and size.
Currently both attacking and blocking takes the same stamina initially and throughout with 5 weight heavy cuprum roundshield and a 1 weight small dapple shield.
This would open up shield crafting to actually be interesting.
It does have varying stamina drain depending on weight. I tested it and I'm 100% sure on it.
I can't be bothered to test it right now, but these were the values in MO1:
Weight - Stamina Cost Per Block
0.88kg - 12s
1.1kg - 13s
1.7kg - 14s
1.8kg - 14s
1.9kg - 14s
2.7kg - 16s
2.8kg - 16s
3.2kg - 17s
3.3kg - 17s
4.0kg - 19s
5.2kg - 21s
I'm pretty sure it was +1 stamina cost for every 0.5kg of shield weight.
Well, then I guess they have changed them or it´s bugged. Cause I can replicate the 15 stamina cost (with an occational 19) on multiple shields across various types and weights.
There actually seems more illogical variation in stamina usage. If you repeat testging long enough you will get more values that don´t scale with weight. I guess there could be a diceroll involved as with damage.
0.43 kg small round => 16 stamina
3.67 kg heavy round => 23 stamina
Video uploading...