I'd like to suggest to copy paste aiming mechanics of bows and magic from MO1.
With the sluggish melee combat system in MO2 bows and magic are a lot more potent. On top of that the aiming of these things is so simplified its really hard to miss even moving target. I believe adding a bit of skill to these mechanics would only help to balance it. In MO1 you had to learn how to aim properly and not just laser point and click. Also with future plans to fix INT curve and add better materials for bows I think those changes need to have place.
With the sluggish melee combat system in MO2 bows and magic are a lot more potent. On top of that the aiming of these things is so simplified its really hard to miss even moving target. I believe adding a bit of skill to these mechanics would only help to balance it. In MO1 you had to learn how to aim properly and not just laser point and click. Also with future plans to fix INT curve and add better materials for bows I think those changes need to have place.
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