Please the alternative system before voting read the alternative system I suggest.
The worn short sword has many nicknames which includes the following. The grief sword.
as a example this reddit post from a newer player who was being griefed by people naked ressing on the stronghold preist to kill afks, pets, or people crafting.
https://www.reddit.com/r/MortalOnline/comments/vhsnbp
This weapon allows any naked player to be a legitimize threat to players as soon as the resurrect off a priest. I have seen one extreamly good player ress on a priest and 1v3 steel geared players.
This weapon also forces players to have to spawn camp naked players because they could always be that threat you let go but end up killing your horse at the camp or harassing some one trying to use a appliance at the camps. This creates a very unfun environment for new players of them constantly getting preist camp because the campers can not afford to take the chance.
A naked player with a worn short sword has no real consequence. Lets say you had to end up going grey on a player because he was about to gank you. Now if you are near a priest that player can infinity respawn and attack you with out going grey forcing you to kill them and give you more murder counts for almost not cost to them.
Some players have their build built around the worn short swords which they have dozens of traded to them. A huge thursar with high damage bonus and syganthrope doing 50s with a worn short sword. The worn short sword its self is way too strong if you have sword skill for being a weapon you will always have right after dying.
Alternative system
The rusty weapon system. If you remove the worn short sword which many new players deleted or lost already then you will have new players with a very annoying regearing experience. A lot of us probably have experienced having to punch down a pig, but being too tall to hit the pig. Running around trying to find a pig next to a hole so you could punch the pig to gear gear.
The rusty weapons should be at least half the damage of the current worn shorties to balance out the game.
My worn short sword replacement idea would be a free rusty weapon of your choice from any blue town weapon vendor. This weapon will function similarly to the parcel/bandit contract to where its soulbound and deletes after you die. This way you have very little consequence if you are a player that spawns at towns. If you are respawning else where in the world like a strong hold then you would have the infrastructure to regear out of the stronghold or a nearby house.
This would still allow new players a way to still restart but with a weapon of their choice so they can skill off of it. While also helping out all those new players that made the mistake of deleting the most powerfull tool in the game the worn shorty. Many new players I fight that are naked dont even have their worn shorty anymore, which would probably be very unfun when they try to unnetworth them selves at towns.
These changes will vastly reduce the amount of griefing in game while helping new players who made mistake be deleting the worn short sword and dont want to be a sword player.
The worn short sword has many nicknames which includes the following. The grief sword.
as a example this reddit post from a newer player who was being griefed by people naked ressing on the stronghold preist to kill afks, pets, or people crafting.
https://www.reddit.com/r/MortalOnline/comments/vhsnbp
This weapon allows any naked player to be a legitimize threat to players as soon as the resurrect off a priest. I have seen one extreamly good player ress on a priest and 1v3 steel geared players.
This weapon also forces players to have to spawn camp naked players because they could always be that threat you let go but end up killing your horse at the camp or harassing some one trying to use a appliance at the camps. This creates a very unfun environment for new players of them constantly getting preist camp because the campers can not afford to take the chance.
A naked player with a worn short sword has no real consequence. Lets say you had to end up going grey on a player because he was about to gank you. Now if you are near a priest that player can infinity respawn and attack you with out going grey forcing you to kill them and give you more murder counts for almost not cost to them.
Some players have their build built around the worn short swords which they have dozens of traded to them. A huge thursar with high damage bonus and syganthrope doing 50s with a worn short sword. The worn short sword its self is way too strong if you have sword skill for being a weapon you will always have right after dying.
Alternative system
The rusty weapon system. If you remove the worn short sword which many new players deleted or lost already then you will have new players with a very annoying regearing experience. A lot of us probably have experienced having to punch down a pig, but being too tall to hit the pig. Running around trying to find a pig next to a hole so you could punch the pig to gear gear.
The rusty weapons should be at least half the damage of the current worn shorties to balance out the game.
My worn short sword replacement idea would be a free rusty weapon of your choice from any blue town weapon vendor. This weapon will function similarly to the parcel/bandit contract to where its soulbound and deletes after you die. This way you have very little consequence if you are a player that spawns at towns. If you are respawning else where in the world like a strong hold then you would have the infrastructure to regear out of the stronghold or a nearby house.
This would still allow new players a way to still restart but with a weapon of their choice so they can skill off of it. While also helping out all those new players that made the mistake of deleting the most powerfull tool in the game the worn shorty. Many new players I fight that are naked dont even have their worn shorty anymore, which would probably be very unfun when they try to unnetworth them selves at towns.
These changes will vastly reduce the amount of griefing in game while helping new players who made mistake be deleting the worn short sword and dont want to be a sword player.