It allows them to basically just follow a new player right out of town. make it so they have to actually survive without the comforts, and that they can't just follow someone out. If an entire region wants to go red together, no one's stopping them from basically coordinating the murder of untagged players, because they can endlessly go red together and never have actual consequences.
The way it is now makes a couple of noob-spawn regions virtually unplayable for said noobs.
No guild/alliance should be able to amass a big blob, and basically control a noob-town to the point that they force those noobs to high-tail it to another town. They can maybe try, but the system needs changing so it's not so brain-dead easy.
The way it is now makes a couple of noob-spawn regions virtually unplayable for said noobs.
No guild/alliance should be able to amass a big blob, and basically control a noob-town to the point that they force those noobs to high-tail it to another town. They can maybe try, but the system needs changing so it's not so brain-dead easy.