People always talk about losing your bank, getting relentless griefed, etc as quit moments; but there is another less spoken about one: When new players discover that the only way to be competitive is to engage in RMT. Some pull out the credit card when that happens, others tap out. If we've played the game long enough, every single one of us knows multiple people who openly buy gold instead of farming for it.
This could be resolved by getting rid of trinkets. I know this will never happen, but people who value the integrity of the game have been demanding it since the day trinkets were announced. SV claims to oppose RMT, and Robmo makes a big show of all the RMT accounts that get banned each month; but if getting rid of RMT was really the priority, SV would get rid of the things people are purchasing gold to acquire - the trinkets. Trinkets should also be removed because they ruin combat - a highly skilled non-RMTer cannot compete with a mediocre RMTer for this reason - but this is an entirely different conversation.
People also credit card swipe when they want to become spiritists, but solving this requires a much less drastic solution (add more ways to get multiverse).
This could be resolved by getting rid of trinkets. I know this will never happen, but people who value the integrity of the game have been demanding it since the day trinkets were announced. SV claims to oppose RMT, and Robmo makes a big show of all the RMT accounts that get banned each month; but if getting rid of RMT was really the priority, SV would get rid of the things people are purchasing gold to acquire - the trinkets. Trinkets should also be removed because they ruin combat - a highly skilled non-RMTer cannot compete with a mediocre RMTer for this reason - but this is an entirely different conversation.
People also credit card swipe when they want to become spiritists, but solving this requires a much less drastic solution (add more ways to get multiverse).