Hello to the MO community and devs (hope they read it)
I'm well used to "open world hardcore pvp games", spent over 11 years in Eve online, more than 5 years in Dayz/7daystodie, and about 3 years in Conan exiles.
I'm a total newbie in MO but anyway after roughly 80 hours, i'm well aware of attribute/skill mechanics, rerolled 7-8 times to try different builds ect, had some ppl crafting me some wepons/gear ect so i cant test.
Here are my observations/feedback:
1. Ppl using heavy armor shouldnt be able to stick on someone naked or wearing light/medium armor. You want to tank, you have to pay the cost of lower speed, you want to be fast? Ok but you will take heavy hits cause you will wear a light/medium armor.
2. Make heavy weapons hit harder but slower but at a higher stamina cost, light weapons hit faster cause less damage and use less stam. I know this is already a thing, its just not enough noticable.
3. Dexterity, from my observations, there is pretty much no difference in speed with 80, 100, 110 or 120. Make a revelent stat or delete it maybe?
4. Why the fuck do i need to chain suicide because i suddely became overweight instead of stout, losing stats i had maxed...this is purely stupid i'm sorry to tell you. If i eat i gain some weight, if i dont eat i lose weight. Nuff said.
That's all for now, still testing...
I'm well used to "open world hardcore pvp games", spent over 11 years in Eve online, more than 5 years in Dayz/7daystodie, and about 3 years in Conan exiles.
I'm a total newbie in MO but anyway after roughly 80 hours, i'm well aware of attribute/skill mechanics, rerolled 7-8 times to try different builds ect, had some ppl crafting me some wepons/gear ect so i cant test.
Here are my observations/feedback:
1. Ppl using heavy armor shouldnt be able to stick on someone naked or wearing light/medium armor. You want to tank, you have to pay the cost of lower speed, you want to be fast? Ok but you will take heavy hits cause you will wear a light/medium armor.
2. Make heavy weapons hit harder but slower but at a higher stamina cost, light weapons hit faster cause less damage and use less stam. I know this is already a thing, its just not enough noticable.
3. Dexterity, from my observations, there is pretty much no difference in speed with 80, 100, 110 or 120. Make a revelent stat or delete it maybe?
4. Why the fuck do i need to chain suicide because i suddely became overweight instead of stout, losing stats i had maxed...this is purely stupid i'm sorry to tell you. If i eat i gain some weight, if i dont eat i lose weight. Nuff said.
That's all for now, still testing...