Simple. The polesword and poleaxe animations are extremely bad.
Mix this with terrible speeds on them, subpar damage, and basically the gutting of these weapons from MO1 --> MO2, they have become just another useless weapon category that people will ignore unless some love is shined their way.
I know a lot of people are bitter over the fact poleswords were used so often in MO1, but I honestly think there charm was misunderstood. Poleswords, even within the weapon category, had varying uses. Short poles were good at boxing other players, long poles were good for sticky backing, and sarouters were good for pairing with light blades to maximize reach / damage. But even then, people still used different weapons.
But now, poles are ass. Poleaxes and poleswords need some love, and people returning to MO2 from MO1 will also notice it immediately.
I honestly think a temporary solution (Or mayhaps a permanent solution) is to fix the animations (As I expect the combat to also change alongside it at the core.)
Here are the spear animations with left / right swings. Stabs and overheads are excluded since they look fine and play fine (For the most part).
Compare a poles animations to a spears one.
Here are poles.
Notice how you don't even see the weapon? No weapon head, not even the SHAFT is visible - this makes weapon tracking horrible; and on other players screens it looks ridiculous.
Here are spears.
Notice you can actually see the shafts of the weapons, and how weapon / head tracking would be much easier. The swing arcs (The direction / patterns the weapons swing in) for the spears is much more beneficial. Could you imagine the spear using the poles animations? It would be stupid, right? So why do the poles utilize their current animations.
I say SV should change the poles animations to the spears animations.
Thanks.
Mix this with terrible speeds on them, subpar damage, and basically the gutting of these weapons from MO1 --> MO2, they have become just another useless weapon category that people will ignore unless some love is shined their way.
I know a lot of people are bitter over the fact poleswords were used so often in MO1, but I honestly think there charm was misunderstood. Poleswords, even within the weapon category, had varying uses. Short poles were good at boxing other players, long poles were good for sticky backing, and sarouters were good for pairing with light blades to maximize reach / damage. But even then, people still used different weapons.
But now, poles are ass. Poleaxes and poleswords need some love, and people returning to MO2 from MO1 will also notice it immediately.
I honestly think a temporary solution (Or mayhaps a permanent solution) is to fix the animations (As I expect the combat to also change alongside it at the core.)
Here are the spear animations with left / right swings. Stabs and overheads are excluded since they look fine and play fine (For the most part).
Compare a poles animations to a spears one.
Here are poles.
Notice how you don't even see the weapon? No weapon head, not even the SHAFT is visible - this makes weapon tracking horrible; and on other players screens it looks ridiculous.
Here are spears.
Notice you can actually see the shafts of the weapons, and how weapon / head tracking would be much easier. The swing arcs (The direction / patterns the weapons swing in) for the spears is much more beneficial. Could you imagine the spear using the poles animations? It would be stupid, right? So why do the poles utilize their current animations.
I say SV should change the poles animations to the spears animations.
Thanks.