Pretty self-explanatory. But to clarify,
The suggestion:
If a Player and their pet too, isn't changing X,Y position. Please consider making them invisible to Veela Sight. So they can at least hide behind a pillar if a group is crashing thru the place.
Any group of 3 or more probably has a Veela, and in a dungeon of course they are using it.
This X-ray vision mechanic spoils anyone's ability to avoid a large group they can't really beat. (A 'Zerg', you might say if you are 3 to 1).
This is actually a pretty simple tweak, and it would add a lot of balance to the game in terms of playstyles.
Also just consider even the sewers for a new player who might like to actually use stealthy positioning to survive. They can't if there's a group there, and someone has Veela sight and uses it. Also, adding 'counter-abilities' isn't really that interesting. It should just be classic use of terrain, imo.
Thanks!
The suggestion:
If a Player and their pet too, isn't changing X,Y position. Please consider making them invisible to Veela Sight. So they can at least hide behind a pillar if a group is crashing thru the place.
Any group of 3 or more probably has a Veela, and in a dungeon of course they are using it.
This X-ray vision mechanic spoils anyone's ability to avoid a large group they can't really beat. (A 'Zerg', you might say if you are 3 to 1).
This is actually a pretty simple tweak, and it would add a lot of balance to the game in terms of playstyles.
Also just consider even the sewers for a new player who might like to actually use stealthy positioning to survive. They can't if there's a group there, and someone has Veela sight and uses it. Also, adding 'counter-abilities' isn't really that interesting. It should just be classic use of terrain, imo.
Thanks!