Shields and parries need more to them.
I suggest:
I suggest:
- Giving parries a smaller time window for an attack to be a parry. Give shields a longer parry window.
- Giving a penalty for when someone parries at the wrong time (kind of like when you miss a swing or hit the ground).
- Parrying with a weapon continuously consumes a small amount of stam while shields do not.
- Allow weapons to only be able to parry certain weapons while allowing shields to be able to parry all weapons.
- Don’t allow any blocks for weapons.
- Allow shield bash/push to be done even after parrying. Maybe have a stronger push after parrying as well.
- Allow polearms to be used with shields, but have a system like using weapons while mounted like you can only use polearms whose weight is x% of your strength (I.e. if your strength is 121, then you can only use a polearm that has a weight of 4kg or less.
- Give certain races the ability to use a 2H sword with a shield (like Thursar) but have a weight limit or more stam drain.
- Give shield bash aggro mechanics for PvE.
- People with shields should not get or give a counter reduction penalty.