Let's see.
What made the Elder Scrolls so successfull was their way of immersing yourself in a beautiful world with deadly creatures, Story, RPG and Consequences. May it be in third or in first person.
Does this sound similar to something ?
We know Mortal Online 2 is right now the most hardcore pvp MMORPG due to its first person immersion and full loot. Yet it has an as much beautiful world if not more than the Elder Scrolls.
Right now MO2 is very empty and at daily peak days reaches perhaps around 50-80 players. We the players are making up for that by making content and activity daily. Some functions might be missing but the fundamental stuff is integrated already to make this game work.
It is worrying to see so much less influx in this game already. I believe due to more pve content, AI and guilds the game will bloom more and certainly on steam release will grab a lot of new players but will they stay ?
This is a big nut to crack, the receipt for success of this game ain't just that easy to cook. Certainly more so with the way that this game wants to shine in its uniqueness but forgets about common functions that could lift the game up even more due to its hardcore element and first person.
As I have said it many times already, this game has potential but right now on this path it will stay a niche game with not a lot of revenue and player influx.
Why am I using Elder Scrolls as reference?
Back in 2010 Elder Scrolls was the most sold singleplayer rpg game ever in history of gaming. If you look at how similar Mortal Online and the Elder Scrolls is, will you find out the only big difference is the MMO part and its nature to stay in first person.
Why do I mention this ?
The sheer room of potential that emits of Mortal Online 2 is incredible, it could serve as the mmo game that the Elder Scrolls always wanted. The mmo game that lots of fantasy medieval realistic fanatics such as me always wanted. If only they could add true Viking helmets hehe. The MMORPG Game in its genre, the King of MMORPGs.
Yet right now the crown is far away and on a long and heavy path for it to be taken. Balance is key. Find ways to attract the sheep for us wolves to eat. PvE content must be very good in order for it to survive and last long.
Right ! Third person ? I would be interested to see, but I have grown used to the first person, as I am a person that is capable of adapting of course. Most players don't want to change their whole gameplay but allow just a tiny fraction of it, to be rewarded. It will be very hard to attract that kind of public into first person only.
I think there are much more important matters to attend to in order for this game to become successfull and that is pve content, of course third person would open up a barriere to so much more people yet if they don't stay due to pve or pvp content what use has it. The world is beautiful sure, you can walk around and stare at it for days and never get bored. Yet the fundamental stuff has to work.