Hello friends of the forum, I'm here because I would like to give a suggestion about mechanics for the game that could be a lot of fun...
Arrow craft with special effects(They are all crafted at the bow crafting bench).
Fire Arrow= (craft 100BroadheadArrow+100Coal = 100 Fire Arrow). Causes a burning effect (5 damage(Ajusted) for tick on the target every second for 3 seconds. The fire effect is not caused if the target is Drenched.
Book Sold in Bakti.
Poison Arrow= (craft 100Bodkin Arrows+25Aabam = 100 Poison arrow). Causes poisoning of the target, dealing 2 damage(Ajusted) every 2 seconds for 14 seconds (the effect can stack up to 3x = 6 Damage!, successive hits renew the duration.). Effect can be removed by Antidote item crafted from Alchemy.
Book Sold in Morin Khur.
Longbow Sharp Arrow= (craft 100 Longbow Arrows+50Jadeite = 100 Longbow Sharp Arrow). Hits cause the target to bleed, dealing 8 damage(Ajusted) per second for 5 seconds. (bleeding condition drastically reduced by piercing defense!)
Book sold in Meduli.
What did you think of the idea? Have a good game!
Arrow craft with special effects(They are all crafted at the bow crafting bench).
Fire Arrow= (craft 100BroadheadArrow+100Coal = 100 Fire Arrow). Causes a burning effect (5 damage(Ajusted) for tick on the target every second for 3 seconds. The fire effect is not caused if the target is Drenched.
Book Sold in Bakti.
Poison Arrow= (craft 100Bodkin Arrows+25Aabam = 100 Poison arrow). Causes poisoning of the target, dealing 2 damage(Ajusted) every 2 seconds for 14 seconds (the effect can stack up to 3x = 6 Damage!, successive hits renew the duration.). Effect can be removed by Antidote item crafted from Alchemy.
Book Sold in Morin Khur.
Longbow Sharp Arrow= (craft 100 Longbow Arrows+50Jadeite = 100 Longbow Sharp Arrow). Hits cause the target to bleed, dealing 8 damage(Ajusted) per second for 5 seconds. (bleeding condition drastically reduced by piercing defense!)
Book sold in Meduli.
What did you think of the idea? Have a good game!
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