Combat has come a long way since the start of MO2's alpha... but we're not quite there yet.
Parrying: Not great. 5/10
Blocking is considered a parry for far too long. You can hold down block for a good 2 seconds and its still a parry. The fact that you can parry hits that are literally behind you is really ridiculous as well. This is causing fights to last way too long and is the biggest issue here.
Equipment hits: Good. 7/10
Bows should take WAY more damage from blocking an attack based on the amount of damage they defended against. I blocked a good 10 attacks and lost about 3 durability. My bow should be BROKEN at 5 hits max. Equipment hits also shouldn't be 0 damage when it lands against my sword or bow... Even a block causes SOME damage to me and that's when you're ready for the hit!
Attacks: Good. 7/10
The slower combat feels nice with my NA ping and doesn't feel very delayed. Really liking the changes that have been made so far that cater to players from around the world. I've had one encounter with someone that had no swinging animations... I'm not sure what is causing this, but it was concerning to witness.
Archery: Awesome. 9/10
When I take damage, I shouldn't be able to hold my string back. It should force you to release the arrow when you take damage. The difference from mo1 archery and mo2 archery is massive though and I'm loving it.
Parrying: Not great. 5/10
Blocking is considered a parry for far too long. You can hold down block for a good 2 seconds and its still a parry. The fact that you can parry hits that are literally behind you is really ridiculous as well. This is causing fights to last way too long and is the biggest issue here.
Equipment hits: Good. 7/10
Bows should take WAY more damage from blocking an attack based on the amount of damage they defended against. I blocked a good 10 attacks and lost about 3 durability. My bow should be BROKEN at 5 hits max. Equipment hits also shouldn't be 0 damage when it lands against my sword or bow... Even a block causes SOME damage to me and that's when you're ready for the hit!
Attacks: Good. 7/10
The slower combat feels nice with my NA ping and doesn't feel very delayed. Really liking the changes that have been made so far that cater to players from around the world. I've had one encounter with someone that had no swinging animations... I'm not sure what is causing this, but it was concerning to witness.
Archery: Awesome. 9/10
When I take damage, I shouldn't be able to hold my string back. It should force you to release the arrow when you take damage. The difference from mo1 archery and mo2 archery is massive though and I'm loving it.