what is important is that the ability to play as a murdering evil hobo is not removed from the game or treated to harshly , a game like this needs murderers we all know that. my hopes it the zoneing rules dont make it too difficult for murderers. the only thing i wish to see changed about the murderer playstyle is the mentality. when i say we should have red names i generaly get responded too by people with 100+ murder counts saying "well how am i supposed to go kill a whole bunch of people who dont wanna die and take all of their stuff without going red and being attacked all the time?" well see heres the thing you shouldnt be running around murdering people if your not a badass. id venture to say 75% of the people with 100+ murders wouldnt have those murders and wouldnt participate in those murders if they were forced to be red after. Because those 75% of murderers arent real badasses they are generaly too scared to venture off in small groups or go solo and will only murder when its an assured victory with a large gank squad.
To those who would say something to the affect of "well it doesnt change anything id just log onto my blue and not kill anyone on that charecter"
This in itself shows how adding rednames is a great solution if having a redname has forced you to stay inside your keep or house because your too scared to be always criminal then having a redname has literaly stopped you from murdering because your not a badass.
to those who say "it would just make greifing worse for the blue players" i beg to differ you would see less active red charecters and in alot of cases people would choose not to go red at all therefore systematicly lowering the murder rate.
to those who say "well i have 5 accounts il just log on another one" Ok good and buy another account while your at it so that the negative effects of your actions are balanced and reciprocated with more development $$
real REDs want red names if your a murderer with 25+ murders and you dont wanto have a red name to show how badass you are then your a fraud.
anyone who is a badass and wants red names and has 25+ murder counts should really look around them at their group that they play with and ask themselves who are the badasses in my group? or who are the leeches that only murder when the real badasses are around.
As far as zones go, I hope that the plan is to have every thing outside of NPC towns to default as lawless.
Then players could choose if they want to get law in their controlled area or not.
Over time the world would be able to change what areas were safe and what ones were not do to player actions.
I am not sure if they will bring back the ability to take over npc towns again.
But the capital cities where exempt from that. So those cities would always provide a safe bet for those that want to always be in a city with laws.
This sense of extra "Safety" could even lead to the capital cities being more populated.
If things were like this then there would be less people that are actually flagged as criminal.
Basically the only ones that would be come criminals would be the ones that still choose to kill in the "safer" areas.
Punishments could even be increased since there would be less ways to become criminal.