The problem I always had with mounteds, was that even with the same skill investment (As in the points) and gold investment, one was always better than the other for almost all issues.
A foot fighter in oghmium wasn't as deadly as a mounted in full oghmium.
But on the flipside, the mounted could be in shit gear with a shit horse; and definitely wouldn't perform as well where as a foot fighter in equal gold-sink could actually do alright in his area of play due to skill, where as the mounted skill only got you so far until you needed to drop more gold.
Another thing is, the game really lacked good counters between a foot fighter and a mounted.
Unless you're a sweaty try hard who prepares for absolutely everything (Bow, fist weapons, spear, etc), you weren't countering a mounted.
1.) We need a working spear stance this time around.
2.) There needs to be some kind of threshold of mount speed when a mount reaches X% HP instead of a base number (As some horses will have more HP then others, so it needs to be percent based IMO.) That way when a horse is lets say 10% or less HP, it still doesn't just go max speed. It doesn't make sense from a game mechanic perspective. Whereas a foot fighter is low HP, his stamina comes back slower; and hitting him takes even more stamina away.
3.) There should be an actual WEAPON to dismount, kind of like Mordhau with the Billhook. Without making it some shitty meme weapon (Not to say the Billhook was that in Mordhau, cause it definitely wasn't.) But we don't want to add a MO version of a billhook then only see players carry one to dismount then weapon swap. Something that is useful in PvP, but also a menace to mounteds.
It might seem to some from an outside perspective why people want to just nerf MO1 mounteds, but just trust with a bit of Googling / YouTube watching of MO1 mounteds you'd see why a lot of us are wanting them radically changed.
Not to mention, a lot of my stand points are from a foot fighter perspective. Mages have EQ and healing, from an ecumenical stand point, so I couldn't really care about them - especially when it should be in my opinion the foot fighters jobs to deal with dismounting / keeping mounteds at bay for the most part rather than a mage (As, a mounteds focus IMO in group fights should always be the mages. No mages, no sustain.)
HOWEVER, I don't want mounteds to cease to exist. I'm not someone who wants a role to disappear due to balance reasons, that falls back on SV to fix; even with pets (Like, pet stamina bars.. Threshold on speed when at or under a certain HP, not ridiculous kill times, terrible pathing that just follows you through shit, etc.)
It's funny. I expected Viknuss to come in here and make a bunch of really bold claims about how mounteds should just kill everything, and I know he'd like that, but he's actually coming in with an open mind and listening to people and offering his own perspective and opinions on things. That has to be respected to some degree whether you like or dislike him, much better than most.