The PTR patch and the soon to be live patch have decouple the ground skills from their mounted counter-parts. This is all good and well, but there is an issue with the game right now regarding the foot vs mounted specialties. In game we have foot fighters that are 50% proficient in all mounted skill due to their mastery of their foot skills with no investment in the mounted skills. Quite frankly this is bullshit and it needs to be changed. The mount and foot play styles need to be unique and if you intend on doing both ground and mounted combat, the point structure needs to be limited in a way that you can only master 1 of the 3 styles as a full foot fighter.
Proposed Skill Changes - No benefit until at least 70 skill
Controlled Riding
Stamina Drain Reduction 0-Current% from 70-100 skill
Mounted Archery
50%-100% damage from 70-100 skill
Wobble Control 100% MA based
Mounted Combat
100-125%(Speed Dependent)(0-1100 speed) from 70-100 skill
Right now there is a penalty for a non moving charge while mounted. This makes no sense.
Mounted Magery
50%-100% damage from 70-100 skill
What does this mean? No more skillless damage output for being a FF using a mount. You either have to read the book or grind out zero damage hits to level the skills. No free ride on skill points.
Additionally, the mounts need not be slowed by equipping armor. Armor is an additional investment that should be rewarded. Currently, the player is punished for investing in armor as the faster mount will dominate (MC) the slower one in a chase scenario. If the mounts are considered too fast, then lower the overall speed of the mounts, but rewarding zero investment gameplay is not fair or fun in a full loot PvP game.
Proposed Skill Changes - No benefit until at least 70 skill
Controlled Riding
Stamina Drain Reduction 0-Current% from 70-100 skill
Mounted Archery
50%-100% damage from 70-100 skill
Wobble Control 100% MA based
Mounted Combat
100-125%(Speed Dependent)(0-1100 speed) from 70-100 skill
Right now there is a penalty for a non moving charge while mounted. This makes no sense.
Mounted Magery
50%-100% damage from 70-100 skill
What does this mean? No more skillless damage output for being a FF using a mount. You either have to read the book or grind out zero damage hits to level the skills. No free ride on skill points.
Additionally, the mounts need not be slowed by equipping armor. Armor is an additional investment that should be rewarded. Currently, the player is punished for investing in armor as the faster mount will dominate (MC) the slower one in a chase scenario. If the mounts are considered too fast, then lower the overall speed of the mounts, but rewarding zero investment gameplay is not fair or fun in a full loot PvP game.