More fun ideas!

Emdash

Well-known member
Sep 22, 2021
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Hi SV! Maybe it's coincidence that you are finally adding some things I have asked for. Not gonna state them all, but I have some more interesting ideas.

This one is from a friend: He said it would be cool if Oghmir could do improvised crafting, like survival crafting. I think that would be EPIC. Could even tie it to the fewer mats used gift and be like can craft anywhere. Obviously, with some limitations, but the idea is super sound. I think that's a great way to make oghs happen more even as solos.

You have to make advanced cooking matter. I got a tummy ache in sard and I couldn't even heal myself. That could be explored. I dunno if we need to go all the way in on food buffs.

Literally, never make the bridge. It makes no sense. IF Sarducaa is good and Myrland is not, it makes you wonder if some of that bad would rub off once people started trucking their mats in. Let people move, let them take a SHIP from Meduli and go naked to Sard. Zero reason to mix two ecosystems that are so different. 10000%. If I haven't already quit by then, I think I will quit once they put up bridge. It's gonna be same shit all over again.

Explore making stamina matter. Make it so alvarins don't have the best stam. Make con and str matter more for stam. Make people get debuffed at certain stam thresholds. Make it so resting pulse doesn't work for x amount of time after being hit. Some people want / need to play a fast race... but the people who are actually fighting should not be choosing that. Ratting is a thing and is important for anti-zerg.

Make it so you can list stacks of items on the broker. Like 30 bows. WHY NOT? Would be nice to be able to list a full armor set, too, but stacks would be a good start. You'd think that would make the broker work better, but who knows.

BTW PLAYER BROKERS.

Aggressive flag concept, again, from yaboy: Aggressive flag is something that you do to change how your character plays. Not a toggle. Make it so that you flag aggressive and can't change it very often. Even give people bonuses for flagging aggressive like 1% gains in clade / gold / loot / whatever. All Aggressive people can kill aggressive people anywhere outside of town. As a vet who is doing more than just crafting or taming, you should always be flagged aggressive. Make it worthwhile. Then, keep the - rep penalty for killing non combats killing each other. It makes sense then. However, make it less for when an aggressive kills a non combat.

DO NOT MAKE IT SOME TOGGLE LIKE CRIMINAL ACTIONS. It will fuck shit up. Make it so that you can shame people who are shit talkers / pvpers and are flagged non aggressive. Make it so they are missing out on gains. And make it so you can't toggle it on a whim. Like make it so you have to change it in town or something, at least.

annnd??