We don´t have houses yet, but it need to be playtested, that Players can´t bug inside a house.
That must be ruled out
The Stuck option in the Menu teleport you out of the Stuck Position, to another Position nearby. It is important that as soon as a house is placed on a specific Location, that this positions should be removed as a possible spawn Location for the Stuck command, and that the game will calculate a new Position, where the player should be moved, if he got stucked. The same should count for houses inside a town, so players can´t reach places, in which they should not be able to get.
The sleep option is no longer available in MO2.
That´s a good decission. Players abused the option to not get hit by a MC Character and used it to bug inside houses, during the early days of Mortal Onlien 1.
i cut this Scene out of a Video, and made it a bit slower. This was a problem in the early days of MO1. A Player could bug inside a house with the sleeping Option.
It should not be able to revive players inside a house.
That must be ruled out
The Stuck option in the Menu teleport you out of the Stuck Position, to another Position nearby. It is important that as soon as a house is placed on a specific Location, that this positions should be removed as a possible spawn Location for the Stuck command, and that the game will calculate a new Position, where the player should be moved, if he got stucked. The same should count for houses inside a town, so players can´t reach places, in which they should not be able to get.
The sleep option is no longer available in MO2.
That´s a good decission. Players abused the option to not get hit by a MC Character and used it to bug inside houses, during the early days of Mortal Onlien 1.
i cut this Scene out of a Video, and made it a bit slower. This was a problem in the early days of MO1. A Player could bug inside a house with the sleeping Option.
It should not be able to revive players inside a house.
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