I know that some games suffer from Players exploiting and using Dupes.
Even Games from Rockster or Developing Studios with a lot of money and staff.
Programming errors in the database can occur from time to time, so I recommend the following query. I hope SV will implement such
Queries if they haven't already done so
I am not a developer, but i have talked to a
programmer
If a player puts a stack of valuable material in his bagpack, the game could start a query. Where does the material come from. If the player traded another player, if the stack was taken from a bank slot. If the player interacted with a vendor or the mailbox, or if he used the furnice, to see if the stack of Materials has been created in a legit way, or if it have been created out of nowhere.
Dupes can always appear,
but these are not a problem if the game detects them inside the logs, whether this material was created out of nothing and will be removed from the game.
A player told me that there was a Dupe in MO1, that have been fixed. A player could send Materials to another Player.
This material was removed from the database as soon as the player picked it up, but he could pick it up as often as he wanted, if he deleted his character and created a new character with the same name.
The player name is also an ID which authorizes the player to remove material sent to him from the vendor.
There were two identifications. The name and the player ID. Because the name matched, the player was allowed to pick up the material, but because the player identification was no longer correct, because a new character was created, the material was not removed from the database and could be picked up as often as the player wanted.
This error arose because of a missing query, that should have checked, whether a new character was created, or if a character have been deleated.
SV should definitely include such queries. Dupes can ruin such a game, and the duped materials need to be
be recognized in the logs and removed from the game.
Rerolls should be prevented as much as possible.
Even Games from Rockster or Developing Studios with a lot of money and staff.
Programming errors in the database can occur from time to time, so I recommend the following query. I hope SV will implement such
Queries if they haven't already done so
I am not a developer, but i have talked to a
programmer
If a player puts a stack of valuable material in his bagpack, the game could start a query. Where does the material come from. If the player traded another player, if the stack was taken from a bank slot. If the player interacted with a vendor or the mailbox, or if he used the furnice, to see if the stack of Materials has been created in a legit way, or if it have been created out of nowhere.
Dupes can always appear,
but these are not a problem if the game detects them inside the logs, whether this material was created out of nothing and will be removed from the game.
A player told me that there was a Dupe in MO1, that have been fixed. A player could send Materials to another Player.
This material was removed from the database as soon as the player picked it up, but he could pick it up as often as he wanted, if he deleted his character and created a new character with the same name.
The player name is also an ID which authorizes the player to remove material sent to him from the vendor.
There were two identifications. The name and the player ID. Because the name matched, the player was allowed to pick up the material, but because the player identification was no longer correct, because a new character was created, the material was not removed from the database and could be picked up as often as the player wanted.
This error arose because of a missing query, that should have checked, whether a new character was created, or if a character have been deleated.
SV should definitely include such queries. Dupes can ruin such a game, and the duped materials need to be
be recognized in the logs and removed from the game.
Rerolls should be prevented as much as possible.
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