I've been thinking about it a lot and I think the game needs more meaningful pvp in it such as sieges and world bosses. By meaningful pvp I mean when you win something good happens. You get a keep. You get to kill the world boss. You get a lot of loot. I feel like right now a lot of PVP in the game is tedious pvp. Like someone goes out in 1g worth of bone armor and tries to pull a fast one on you while you're crushing ore or mining or whatever. Maybe you're fighting a bandit and they come up behind you. Then if you win you get like nothing because they have crap armor that you cant resell or they win and you die and you lose your crap armor but now you have to waste 40 minutes getting another horse, etc. So in general I hope the next focus is adding more meaningful pvp encounters. Like I said sieges and world bosses are big ones. Could also add something similar to hell gates from albion online where players do like 5v5 and fight for loot I think would be sweet. I know some people hate the idea but IMO fun is fun and games shouldn't limit themselves on trying to be 100% purist. Anyway yeah I hope they add that because graveyard skirmishes and having people try to snipe you out and rag on you gets old fairly fast. Game really needs epic battles and epic battle require epic stakes