The way it is right now is shit. These should run way more and faster than now due to how it's designed. Not every meteor drop is worth having specific schedules for it.
- Solos and small groups can't participate as it is right now, because if there isnt more than 4 meteors going down at once, the 4 biggest alliances in the game will swarm them.
- Meteors last around an hour, as we saw thursday. So the time frame of 1-2 hours per drop is normal.
- Some of the meteors aren't worth for big groups to contest for, like the bandit spawner, relic weapons, and ore relics.
- This encourages people to roam way more and adds a better content loop than almost anything in the game.
Increasing the rate of meteors would only benefit the game and encourage solos and small groups to actually participate in this content. Not all of the meteors added were meant for only alliances.
- Solos and small groups can't participate as it is right now, because if there isnt more than 4 meteors going down at once, the 4 biggest alliances in the game will swarm them.
- Meteors last around an hour, as we saw thursday. So the time frame of 1-2 hours per drop is normal.
- Some of the meteors aren't worth for big groups to contest for, like the bandit spawner, relic weapons, and ore relics.
- This encourages people to roam way more and adds a better content loop than almost anything in the game.
Increasing the rate of meteors would only benefit the game and encourage solos and small groups to actually participate in this content. Not all of the meteors added were meant for only alliances.