I do agree with this. More schools should be added ASAP and I've never been a huge fan of Ecumencial being so important to begin with. It feels much more like a supplemental school than a school that should be the backbone of the entire magic system. Like the way I've made my beta footmage viable is by swapping psyche for strength and picking up martial weapons. Having even a weak ranged/melee attack I don't have to charge makes the build 500% more soloable as I can run and gun just like any other Alvarin build when someone isn't on me.
Even just removing the charge time on spurt and upping the damage a little bit (perhaps at a cost of range and/or mana if it feels too powerful) would make footmages feel WAY more viable IMO. I see they've added it back as a way to bait out magic reflect. Great. So a grinder spell nobody will use in actual fights, even in PVE, just like last time. Thanks.
Magic can use camouflage and long range area spells you have to aim, if you calculate and hit voila, either way you camouflage and dissappear! How is that for magic?! Actually doing magic instead!!!.... teleport up to that hill!!! That is magic!!!! Conjure a wall out of a portal !!! Those are suport those are spells you could self or team up with a group and suport.. and be relevant instead of being naked idiot bag of shit running errant boy!!!
Camouflage teleport levitate walk on watter, glide, wall spells, short term run faster spells... long range dramatical spells you need long casting time and aim at....
if you want support those are the spells, crowd control is no fun but, teleport, camouflage, conjure walls, run over watter, portal to long distance... utility, great gameplay
MORTAL ONLINE 2 MAGIC IS STUPID.
(Love the rest of the game, though)