The biggest problem with buffing mages is that their damage in not blockable. Yes I know about reflect but it’s a mage ability amd even mages can’t keep putting it on forever cause it’s mana intensive.
a mage is able to block, or at least reduce, melee damage with even a torch. A warrior just has to take the damage.
so now you go and buff mages and warriors have no way to mitigate or block incoming damage. Would be way too easy for a couple of mages to focus fire and insta kill even the most geared warrior. And nobody likes insta kill scenarios.
something to help mages pve would be cool, but making mages too strong in pvp will make everyone roll a mage. Keep in mind that mages do not stimulate economy because they don’t really buy expensive weapons and armor. They can even fight totally naked.
???
So... You're ok with an imbalanced game where only warriors can 1v1? Balancing the classes does not mean mages become op obviously so... no need to worry about everyone jumping on one specific class like it currently is.
I do see your point about not truly being able to block magic and I guess the economics but that's absolutely no reason not to balance the classes. Imo every class should be a viable option 1v1 in a PvP focused game.