Currently there are only a handful of cooking tools in the game many of which will see very little to no use by the vast majority of players. one reason for this is the notable investment to lore one up to max to even be able to determine if it is in fact a useful tool. most of these can be done with 10 or so stacks of water and is quick enough to do. For the smoke box the baking stone and the turnspit, that method will not work. Additionally these have far lower exp gains than the other tools. Where 10 stacks of water got my baking pot, cooking pot and fermentation jars all to max, it took over 80 stacks of wood to lore up the smoke box.
This is frankly absurd. In mo1 pricing a stack of wood was about 40g for much of the game's life. Wood is slow to gather. This would mean that learning how to use the smokebox would cost over 3000 gold. Next to nobody in mo1 even used the smokebox and i've found little reason to use it in mo2. This means that to just go and test recipes with it you have a massive investment that cant easily be farmed.
The baking stone has a similar problem. It requires a viable recipe on the baking stone to lore up. The only recipe i have found for that requires flour. Rye nodes are only 500 raw rye apiece and take a full day to regenerate. Then you have to grind that into flour to even use for lores. I only managed to get my baking stone to 10 lore due to the fact that almost all the rye nodes were depleted every time I tried.
The turnspit has the same problem but at least it accepts most any solids so it isnt as oppressive. that said it still required about 40 stacks of non water ingredients to level. Collecting that is an absurd task even with a molva and by hunting campodons.
All I ask is that these 3 cooking tools be brought in line with the other ones. especially considering the difficulty in obtaining flour and wood it should require less of them to skill up. also more than 40 stacks just to get lores up is absurd.
This is frankly absurd. In mo1 pricing a stack of wood was about 40g for much of the game's life. Wood is slow to gather. This would mean that learning how to use the smokebox would cost over 3000 gold. Next to nobody in mo1 even used the smokebox and i've found little reason to use it in mo2. This means that to just go and test recipes with it you have a massive investment that cant easily be farmed.
The baking stone has a similar problem. It requires a viable recipe on the baking stone to lore up. The only recipe i have found for that requires flour. Rye nodes are only 500 raw rye apiece and take a full day to regenerate. Then you have to grind that into flour to even use for lores. I only managed to get my baking stone to 10 lore due to the fact that almost all the rye nodes were depleted every time I tried.
The turnspit has the same problem but at least it accepts most any solids so it isnt as oppressive. that said it still required about 40 stacks of non water ingredients to level. Collecting that is an absurd task even with a molva and by hunting campodons.
All I ask is that these 3 cooking tools be brought in line with the other ones. especially considering the difficulty in obtaining flour and wood it should require less of them to skill up. also more than 40 stacks just to get lores up is absurd.