Hello,
I'm somewhat new to MO and currently play what's considered a Mounted Mage. However, not much about the skills makes the build feel very "mount" friendly.
To effectively play a Mounted Mage you need to dedicate 200 Action Skills purely to mounted Action Skills; 100 in Controlled Riding and another 100 in Mounted Magery.
What does 200 Action Skills get you?
What does it not get you?
If a Mounted Mage is expected to put 200 primary points to use their spells we should AT LEAST be able to control the horse while casting, reduce/remove the casting penalty, and have the SAME interrupt chance compared to others without the points.
I understand things were different in the beta with Mounted Mages but from the perspective of someone playing MO after launch Mages feel incredibly inferior compared to the Mounted Archer abilities.
In conclusion,
Let's consider making Mounted Mages master of the Mount.
EDIT: Added the fact that spells are easier to interrupt while mounted.
I'm somewhat new to MO and currently play what's considered a Mounted Mage. However, not much about the skills makes the build feel very "mount" friendly.
To effectively play a Mounted Mage you need to dedicate 200 Action Skills purely to mounted Action Skills; 100 in Controlled Riding and another 100 in Mounted Magery.
What does 200 Action Skills get you?
- The ability for your spells to do full damage
What does it not get you?
- Normal casting speed
- Can't turn while casting
- Spells are easier to interrupt when mounted
If a Mounted Mage is expected to put 200 primary points to use their spells we should AT LEAST be able to control the horse while casting, reduce/remove the casting penalty, and have the SAME interrupt chance compared to others without the points.
- What's the point of getting CONTROLLED riding if we're unable to efficiently control the horse?
- What's the point of getting MOUNTED Magery if we can't perform our spells like normal mages?
I understand things were different in the beta with Mounted Mages but from the perspective of someone playing MO after launch Mages feel incredibly inferior compared to the Mounted Archer abilities.
In conclusion,
Let's consider making Mounted Mages master of the Mount.
EDIT: Added the fact that spells are easier to interrupt while mounted.
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