Disclaimer- I'm fine with making limits so you can't mix certain weapons and handles aka greatblades on poles, etc.
To me one of the things that makes Mortal Online so great is that you can do virtually anything. Which doesnt mean you should do it, but you can. And a big part of that was the crafting. You want to make a short ass 2h sword? go ahead. Put a greatblade on a 1h handle? go for it. Hey thats a cool hammer head. Look at all the different sticks it can go on.
I just see no reason to limit most weapon heads and handles from being combined. A flake 2h sword weighs less than a steel 1h. Theres no reason you shouldnt be able to make a flake 1h great blade. If it gets too heavy its too heavy but assuming its not theres no reason it shouldnt be craftable. Theres nothing impossible about a ripped thursar holding a 2h sword in 1 hand. And assuming a big sword uses more stam than a short one theres nothing imbalanced about it.
Same with axes and clubs. If you can put a star mace on a 2h shaft, theres no reason you cant put it on a shorter shaft. Or a longer shaft.
This is mortal online, you should be allowed to do whatever you want. If some combos will be broken thats ok to limit it. But otherwise it should just be down to the stats. With proper handle balance, like making longer handles worse stam, 1h more str req, ect, theres no reason to not let us do it.
And I understand wanting things to mesh well. Like removing gloves and shoulders customization to make armors mesh better. Thats acceptable. But I see no reason a mace that goes on a stick cant look fine being put on a different length stick. Same with swords.
It just bugs me that I'm not allowed to make a long 1h sword, or a short 2h sword, or put my fav hammer on a 1h handle when it weights less than some of the 1h axe heads. More options is more mortal.
To me one of the things that makes Mortal Online so great is that you can do virtually anything. Which doesnt mean you should do it, but you can. And a big part of that was the crafting. You want to make a short ass 2h sword? go ahead. Put a greatblade on a 1h handle? go for it. Hey thats a cool hammer head. Look at all the different sticks it can go on.
I just see no reason to limit most weapon heads and handles from being combined. A flake 2h sword weighs less than a steel 1h. Theres no reason you shouldnt be able to make a flake 1h great blade. If it gets too heavy its too heavy but assuming its not theres no reason it shouldnt be craftable. Theres nothing impossible about a ripped thursar holding a 2h sword in 1 hand. And assuming a big sword uses more stam than a short one theres nothing imbalanced about it.
Same with axes and clubs. If you can put a star mace on a 2h shaft, theres no reason you cant put it on a shorter shaft. Or a longer shaft.
This is mortal online, you should be allowed to do whatever you want. If some combos will be broken thats ok to limit it. But otherwise it should just be down to the stats. With proper handle balance, like making longer handles worse stam, 1h more str req, ect, theres no reason to not let us do it.
And I understand wanting things to mesh well. Like removing gloves and shoulders customization to make armors mesh better. Thats acceptable. But I see no reason a mace that goes on a stick cant look fine being put on a different length stick. Same with swords.
It just bugs me that I'm not allowed to make a long 1h sword, or a short 2h sword, or put my fav hammer on a 1h handle when it weights less than some of the 1h axe heads. More options is more mortal.