7 Brutal Sieges - HISTORY
"... The stranglehold lasted for seven brutal months until—reeling from starvation and disease—the town’s leaders sent out their young sons and daughters to beg for peace. Having pacified the surrounding region, Thutmose spared Megiddo in exchange for a vow of loyalty from the city’s survivors..."
"...The deadlock began in May 1863, when Union General Ulysses S. Grant trapped Confederate forces... ...without reinforcements and with only meager supplies, Pemberton finally capitulated on July 4..."
"...After a seven-month standoff, the Greek forces finally breached the fortifications and took the island in a brutal onslaught..."
"...This two-decade siege began in the 17th century, when a band of the Knights of Malta raided a fleet of Ottoman ships and fled to the Venetian-controlled city of Candia, located on the island of Crete..."
"... In 149 B.C., a Roman army led by Scipio Aemilianus arrived in North Africa intent on destroying Carthage once and for all... ...Faced with this level of resistance, the Romans were held at bay for three long years. When they finally breached the walls in 146 B.C., Scipio’s forces had to fight their way through the city streets for six days and nights before defeating the Carthaginian resistance."
"...Despite these horrific circumstances, the citizens of Leningrad managed to endure life under siege for 872 days from September 1941 until January 1944. Even in victory, the siege proved tragic: By the time the city was finally freed by the Red Army, an estimated 1 million Soviets—most of them civilians—had perished..."
"... By that time, the British forces on Gibraltar had been under siege for three years and seven months..."
Armies are not lions. They do not stalk, they stampede. And armies are what it takes to capture a well fortified position. Ninja sieges as anything other than an extremely rare exception to the rule is exceptionally unrealistic. Yet in any MMO they are allowed, they become the standard. It takes an exceptionally clever general to capture a fortified position with a real army that will wake up the moment commotion breaks out and march enough men up to their position you can attack them unnoticed when the coming and going of an army is rarely missed. It takes no real cleverness to wait until the bulk of your enemy's forces are sleeping in a video game played by people with more important things to do much of the time.
But I do agree it would be cool to see sieges in MO2 be more similar to sieges in the real world. What that actually means is most contested sieges lasting in-game months or even years (Assuming time passes a bit quicker in-game than IRL).