Jewelry and goldsmith at MO2?
In MO1 the jewels had a limited impact.
On a personal level, I didn't really like the way they got into the world of MYrland, but anyway, I would like to know or discuss how this profession should be considered in MO2.
The way I see it, it should be the players who design jewelry.
Like any other profession, it would need skills and have adequate elements.
So for example, to make a valuable ring you would need gold, gems, emeralds, diamonds, silver, etc ...
While I think it is not a bad idea for magic rings to have properties, I think it would also be important that medallions, rings and other jewelry could be visualized and added a touch of customization to each player.
With hundreds of different types of jewelry based on precious stones obtained in mining.
In this way these valuable jewels created by players could also be luxury items, with which to trade etc ...
It is my vision of this.
Jewelry is one of my favorite trades in games and I am curious about what it will be like in MO2, although I understand that it is not something important for now.
In MO1 the jewels had a limited impact.
On a personal level, I didn't really like the way they got into the world of MYrland, but anyway, I would like to know or discuss how this profession should be considered in MO2.
The way I see it, it should be the players who design jewelry.
Like any other profession, it would need skills and have adequate elements.
So for example, to make a valuable ring you would need gold, gems, emeralds, diamonds, silver, etc ...
While I think it is not a bad idea for magic rings to have properties, I think it would also be important that medallions, rings and other jewelry could be visualized and added a touch of customization to each player.
With hundreds of different types of jewelry based on precious stones obtained in mining.
In this way these valuable jewels created by players could also be luxury items, with which to trade etc ...
It is my vision of this.
Jewelry is one of my favorite trades in games and I am curious about what it will be like in MO2, although I understand that it is not something important for now.