I had suggested this previously but please drastically change the itemization from MO1
-barcode
- remove all the vendors and replace anything that you'd currently find only on a vendor with some way to get or craft the same product in-game (arrows, bandaids, etc). maybe some exceptions from this like house deeds but otherwise *everything* should be crafted by players
- limit direct coin drops to a few types of things
- humanoid mobs
- bosses (humanoid or not, maybe they like to hoard shiny things)
- lockpick chests or ruins/dungeons and the like (dead adventurers)
- put an emphasis on broker use, selling things to other players should be the most common way to get coin
-barcode