In Celebration of the MO2 BLACK FRIDAY Subscription Deal!

Emdash

Well-known member
Sep 22, 2021
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Wait, what? There isn't one?! OH NOOOO. :eek: :eek:

Not a things are tough, but believe in us deal?? ohh NOOOO. :eek:

Anyway, gonna type out a simple list of shit that needs to be in the game, again. Enjoy! I'll do one for every average concurrent player.

1. Full armor sets on broker.

2. Craft full armor sets.

3. Different mount stats that change when leveling.

4. Cooking pet foods.

5. Naming foods and other items.

6. Notes / Message boards.

7. A 'home' quest marker (haha)

8. Mining and Woodcutting tasks.

9. Production and transportation tasks.

10. Trinkets do not lose charge for suicide.

11. Books read way faster.

12. Skills level way faster.

13. Tutors in haven and in Nave give people viable action and profession point specs to start.

14. Remove % clade loss for respec.

15. Make it so you don't need Clade 20 to start mastery.

16. Increase pet bag range so it is impossible to be rooted and be unable to call pet.

17. Alt becomes thrust toggle. One push: all thrust, Two Pushes: never thrust, Three pushes: no modifier.

18. More pickable spawns that aren't dog shit. More pickables in general. Should be about a stack of cepa on ground, carrots, etc. Keep stuff like shrooms, salvia, as it is.

19. Larger gain in picking pickables for sub 10 picks.

20. Delete all of the same item (for spamming)

21. A way to droploot for single items so that you can not be rooted. Also adds possibilities.

22. Pet tickets.

23. Player brokers.

24. More building types like

a. A building with dummies that you can skill on. Where fighting each other gives much more experience, too.
b. A building with benches that give more experience but make stuff that is unusable.
c. A place to eat and rest up.
d. A place to lose weight.
e. A place to level pets.
f. A place to grow things.

25. Player descriptions that can be read by inspecting a player.

26. Actual clothes and dyes.

27. Actual Jewels and yes people would wear them.

28. Custom titles purchasable with vet points (subject to moderation.)

29. Reroll purchasable with vet points.

30. SUB purchasable with vet points.

31. Sub token (I believe it's the right choice.)

32. Add weak spots back to spears, balance it.

33. Random mining gains similar to gems, but like "you found blood ore!" and mine to a node worth.

34. Party system (which will change so much like glory division etc.)

35. Make it so mobs and pets don't just glitch up slopes and walls.

36. Make bow NPCs not so freaking accurate.

37. Find a better solution than dynamic spawns.

38. Depletion of resources and pickables that are overfarmed.

39. Less loot from mobs that are over farmed.

40. Dynamic sheet based tasks that are not daily-based (can keep dailies, too.)

41. Change the damage people take / output when they are very low stam (at least.)

42. Increase game speed by 15% to start.

43. Add in a daily amount of glory / clade you get that you can offer to other players. Maybe refine this system so someone who is doing a lot can become like a task master and have people doing stuff and be producing stuff. Ahem.

44. Add in climbing skill that increases the pitch you can climb up to spider level. Maybe even climbing / advanced climbing if it's too OP.

45. And so, make climbing worthwhile.

46. Make some objects siegable at all times.

47. Random spawns (not mobs) of things like outposts that you can claim and hold for a benefit (but no map maker, so you have to be roaming.)

48. Dynamic spawns should be like a Jotun horse or a molva at a horse spawn, not a group of outlaws.

49. Thievery / Lock picking ofc.

50. Make player UI similar to bank AI at least for stuff like arrows / regs / food. Even if you have to craft something. Different clothings with different storage levels wew.

OK that's enough for now. LOVE IT. GIVE 2 MONTHS SUB INSTEAD OF REDUCING THE PRICE BY HALF. THINK OUTSIDE THE BOX. I'd really give people 3 months sub with purchase, and make it so their sub doesn't start until they first leave Haven.
 
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