The problem with MC is it's just not fun. It's over powered as it is. I get it some of you are MLG pro MO 1 played for 14 years. Now take new players into consideration. They walk around in vender gear finally find their first razerback spawn and get literally one shot by MC. (161 damage)
Mobility will always be king in every game there is. Can we ask ourselves why this is? You can outrun everything and never risk a thing. You can get away from bad situations very easily in comparison.
In my opinion mounts should only be used to travel. It should not be used as a weapon. The second they added mounted combat it became less fun. My biggest concern here is that it'll become even less fun if people like this are actually taken seriously. I think the player base speaks for itself. If mounts only get worse then why would you even feel like it would be okay to speak about DPS. It already takes 5 oghs sync'd up to take out one persons mount..... I've heard every MO1 vet speak about how MC was never a problem you can dismount them and kill them. Everything sounds better on paper then it actually works out in games. There was a video that was linked where was the punishment? Oh right the mage just sacrificed his own hp so that the MC couldn't do damage for 10 seconds.
If you guys want MO1 then MO2 will die in the same exact fashion unless something is changed.
Well said. I wouldn't be upset if mounts were just for travel either, but I know a lot of people wouldn't like that and SV wouldn't let it happen anyway. You do have to ask yourself though, when people say mounteds should be "realistic" or "balanced" and throw in the words "one shot", why would you ever choose to be on foot? That's pretty much how MO1 ended up. Mounteds do the most damage, have the most HP, are the fastest, are less boring on roams bc of travel time, stam isn't really an issue, can hit through blocks, just hold left click to hit and never have to time a block, etc.
I understand this thread isn't about MO1, but its natural for people to always think about it when a suggestion is brought up. So looking back at how things unfolded for mounted combat, we can make smart decisions to not repeat them in MO2.
As for the topic, I dont think you should just be able to hit through parries. I'm fine with a small bit of bleed through, but even a 20 damage hit through a parry is just annoying with how frequent multiple mounteds can hit you. And doing some formula where it calculates your strength, armor defense, block skill, etc seems overcomplicated and will just make the already meta of plate armored warriors even more meta...
Tldr; idfk, its almost inevitable its gonna be mounted online again so does it really matter?