Improve Arrow Replishement Hotkeys

Kaemik

Well-known member
Nov 28, 2020
1,755
1,217
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An older suggestion of mine but it needs a revive. Instead of making people fill their hotbars with like 5-10 stacks of 25 arrows, allow people to set a restock arrow key that pulls from any available arrows in inventory.

"That's op"

First off, no it's not. You can already equip new arrows instantly/mid-combat. It's just more tedious to set up and restock.

Second off, fine, make this an action with a timer like equipping a piece of armor. That's a WAY better balancing mechanic without feeling clunky and tedious like the current system.
 

strycio

Active member
Apr 1, 2021
131
82
28
An older suggestion of mine but it needs a revive. Instead of making people fill their hotbars with like 5-10 stacks of 25 arrows, allow people to set a restock arrow key that pulls from any available arrows in inventory.

"That's op"

First off, no it's not. You can already equip new arrows instantly/mid-combat. It's just more tedious to set up and restock.

Second off, fine, make this an action with a timer like equipping a piece of armor. That's a WAY better balancing mechanic without feeling clunky and tedious like the current system.

This is absolutely necessary imo. It would just be an QOL improvement and would change nothing on balance.
 
An older suggestion of mine but it needs a revive. Instead of making people fill their hotbars with like 5-10 stacks of 25 arrows, allow people to set a restock arrow key that pulls from any available arrows in inventory.

Second off, fine, make this an action with a timer like equipping a piece of armor. That's a WAY better balancing mechanic without feeling clunky and tedious like the current system.
Seems legit. Or just make arrows automatically restock without button interaction but with the timer you suggested.

Let's not mince words or stare too deeply into the abyss The Original Vision™. The ability to hold 3,600 arrows on your person but only equip 25 at a time without mouse-inventory interaction or clunky hotkeys is just awful game design that no other MMO entertains, much like the inability to swap between weapon "sets" without a single hotkey (currently requires at least 2).

Most of us have been playing Mortal Online (both flavors) for long enough where we've come to accept terrible design decisions as the norm, and that's just not very good for anyone when we try to give feedback that encourages the problems to persist with even more band-aids.
 
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