Maybe something like this:I've heard of that, that's why I'm asking do those plants give some buff
Threaten, Persuade or Bribe.In the first game, they have this plant called nahuat which is found in the jungle if I remember correctly. Unless they have done so already, it will likely make a return in MO2.
If you carry it into the range of guards, they will stop you and force you into a dialogue where you can choose to persuade, threaten or try your luck at running away or fight against impossible odds through combat.
Many players train up their Negotiation skill to increase their chances of success. If you succeed the guards will let you pass.
maybe that was the weird plant i found in the jungle lol it was in a weird little farm thing lol it did have high alcohol content died by falling into as ditch before i could play with it thoughThey have an illegal herb. I didn't cook w/ it much in MO1, kinda wanted to. It's in da jungle. It'll get you KoS'd and it does have uses. But it's not gonna get you high afaik.
Nahuat was illegal as a cheap joke making reference to cannabis, it didn't had a purpose in any crafting class in MO1 and it doesn't have any purpose whatsoever in MO2 since copy-paste and UE4 generic assets.
Then in MO1 you could farm tindremic guards that dropped tindremic sets, which were really good and illegal in all towns, unless you had a skill to hide this gear from guards :3
none of that included in mo2
maybe that was the weird plant i found in the jungle lol it was in a weird little farm thing lol it did have high alcohol content died by falling into as ditch before i could play with it though
It didn't had any effect either in food or pots, and the oil wasn't good either, trebs didn't do good dmg so it was a placeholder joke.it had healing properties. I think I could have done something w/ it, but I was always worried to craft out back of Bakti at the red bank w/ real valuable mats.
It's got a red outline, you'd know if you found it. Shoot, I found it, and I dunno anything about new MO map. I am wandering lost all of the time.
It didn't had any effect either in food or pots, and the oil wasn't good either, trebs didn't do good dmg so it was a placeholder joke.
Yeah i made extensive tests of all nave materials have like 8 banks full of gatherable shit in MO1, nahuat soup was a classic poison over time dish, i think horses hated it. At one point i had arguspond walled off at jungle keep, lots of nahuat around.I know I cooked w/ it a little in the wild, but yea I dunno. I refuse to believe SV would add something that had no value! (LOL)