If you push a player with a shield it should show a kick animation instead of a push animation and it should have reason to kick someone with a shield

Anabolic Man

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Sep 7, 2020
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I think players with a shield should be knocked down if they get kicked, but only if they hold a block longer then 3-4 seconds, so that they have to drop the guard from time to time. You get very low damage through a shield even if you not parry. The player should hold the shield a bit more down in neutral position, so it is more easy to hit him in neutral position. It is easy to turn in a way that a player have hard times to hit you, if you not even block and plz do not add Lionshields to the game, or make them a very very rare drop.

What is your opinion ? Good or bad idea ?
 
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Anabolic Man

Well-known member
Sep 7, 2020
1,133
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113
Another way to reduce shield users would be an overhead thrust animation for the spear, but only if the spear is used without a shield. Someone holding a spear in both hands would never make an overhead attack as he would do with a sword. That looks wired and make no sense.
 
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