I was surprised enough that I wanted to drop this off.
This is my idea. This is what I got. Dono how much it will affect me, but please, grab a drink and skim.
Let us assume the TC play test goes well and that they are going to launch TC with sub.
I say, AT THAT POINT, they should launch a second server. It'd be nice if the server was somewhere else, but let's assume worse case that it's not.
Now, you have two (2) servers! The second new server will be FRESH and WIPED to release state except for some of the essential balance fixes that nobody really disagrees with, for instance MA wobble and extraction timers. No new magic schools, no trinkets, no beast mastery (rip,) no tower shields, NO MOVING CASTING YEA U KNEW IT WAS COMING... etc.
I'd also delete Haven for it and increase zombie/animob clade, but that's just me. Haven is an exploit waiting to happen and is fucking up early game economy. I ain't gotta play test to know THAT.
Basically, it can be A SECOND RELEASE OF THE GAME. There will still be the original server w/ all the goodies, and when the 2nd server inevitably becomes overloaded, they can shut it down without offending people (because getting a sandbox off the ground the right way is actually important?) ... and they can still derp around on the ridiculously imbalanced (since like day 5) original that they said they would NEVER WIPE.
THEN, they can use this new play testing idea... and, y'know... thinking, to reintroduce the content over time (and imo make it more accessible.) I think they will be surprised by how base gam + TC is enough to bring players, enough to crash the server manytim. But it won't be as bad because people can still go over to the "other server." Some people will still want their 10k hour pixels on server 1, but I think people would migrate to the 2nd server quickly, especially with the chance that they could make the game a bit closer to 'good.' Start w/ siege, start w/ TC, FRESH OUT OF BETA...?!?!
I do know this is on the list of things that will NEVER HAPPEN, but it... makes so much sense? The only downsides are... cost of a second server that isn't just a mirror that gets tangled w/ server 1, and people who might want more content on release.
Nobody should be mad cuz they can still stack blocks on blocks on server 1 with all the rushed, improperly tested content... if that's what they want. BUT, as I said, I am pretty sure you guys would be surprised at how popular the fresh server would be, and how it would allow things to 'go well,' especially with a back up.
Play testing, though... shit is real.
Peace
This is my idea. This is what I got. Dono how much it will affect me, but please, grab a drink and skim.
Let us assume the TC play test goes well and that they are going to launch TC with sub.
I say, AT THAT POINT, they should launch a second server. It'd be nice if the server was somewhere else, but let's assume worse case that it's not.
Now, you have two (2) servers! The second new server will be FRESH and WIPED to release state except for some of the essential balance fixes that nobody really disagrees with, for instance MA wobble and extraction timers. No new magic schools, no trinkets, no beast mastery (rip,) no tower shields, NO MOVING CASTING YEA U KNEW IT WAS COMING... etc.
I'd also delete Haven for it and increase zombie/animob clade, but that's just me. Haven is an exploit waiting to happen and is fucking up early game economy. I ain't gotta play test to know THAT.
Basically, it can be A SECOND RELEASE OF THE GAME. There will still be the original server w/ all the goodies, and when the 2nd server inevitably becomes overloaded, they can shut it down without offending people (because getting a sandbox off the ground the right way is actually important?) ... and they can still derp around on the ridiculously imbalanced (since like day 5) original that they said they would NEVER WIPE.
THEN, they can use this new play testing idea... and, y'know... thinking, to reintroduce the content over time (and imo make it more accessible.) I think they will be surprised by how base gam + TC is enough to bring players, enough to crash the server manytim. But it won't be as bad because people can still go over to the "other server." Some people will still want their 10k hour pixels on server 1, but I think people would migrate to the 2nd server quickly, especially with the chance that they could make the game a bit closer to 'good.' Start w/ siege, start w/ TC, FRESH OUT OF BETA...?!?!
I do know this is on the list of things that will NEVER HAPPEN, but it... makes so much sense? The only downsides are... cost of a second server that isn't just a mirror that gets tangled w/ server 1, and people who might want more content on release.
Nobody should be mad cuz they can still stack blocks on blocks on server 1 with all the rushed, improperly tested content... if that's what they want. BUT, as I said, I am pretty sure you guys would be surprised at how popular the fresh server would be, and how it would allow things to 'go well,' especially with a back up.
Play testing, though... shit is real.
Peace