I don't really understand why we need such a complicated system for Open World PvP?
I mean what is the goal of the game? To make it so people can fight.
So just do that.
Inside of town fighting is never allowed (simply no possible to hurt each other) and outside of town you can attack anyone at any time no penalties of any kind... aka the wild frontier.
Why do we need flagging systems and standing systems etc... what is the point to any of that? Its an open-world PvP game let people fight.
Newbies already have a measure of safety in New Haven, the only thing I would change is that anything newbies gained (resources etc..) in New Haven is passed to the real world when they transition and simply force the transition after 30 days. Let players get a good start in the game, I don't see how this would hurt anything.
No one outside of Haven should be considered a "newbie"... Haven.. that is the newbie zone.