I need to see evidence that I can create a viable lightly-armored agile character who does not need to cozy up to guilds to survive.
I donated for access to MO 2 and really enjoyed a lot of features I haven’t seen in other games so I already consider I got my money’s worth.
Three major issues:
1. Every combat video I’ve seen is heavily armored gangs of gung ho hotshots staggering around poking at each other.
2. The requirement to make a significant commitment of time to guild activities.
3. The website fails to distinguish MO2 from MO1 and is poorly organized with vague information - especially about the criminal system.
I would like to see myself and massive numbers of other players committing to MO 2, but feel the above issues are holding it back. If the Devs prefer the atmosphere with a smaller dedicated community I think that it is great to have niche games for niche audiences, but then this one is not for me.
I donated for access to MO 2 and really enjoyed a lot of features I haven’t seen in other games so I already consider I got my money’s worth.
Three major issues:
1. Every combat video I’ve seen is heavily armored gangs of gung ho hotshots staggering around poking at each other.
2. The requirement to make a significant commitment of time to guild activities.
3. The website fails to distinguish MO2 from MO1 and is poorly organized with vague information - especially about the criminal system.
I would like to see myself and massive numbers of other players committing to MO 2, but feel the above issues are holding it back. If the Devs prefer the atmosphere with a smaller dedicated community I think that it is great to have niche games for niche audiences, but then this one is not for me.