How does aggro work in MO2?

MazinkaiserDX

New member
Nov 4, 2021
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As I've mentioned around, I've been playing these days with my brother and while hunting bandits or getting attacked by cougars or other animals... we were never sure how aggro works here. Honestly, at this point it seems like they always ignore the first player they spot. My brother usually goes first because he runs faster, they spot him, run up to him, maybe throw an attack and then immediately turn and run towards me and face me until they die (or get scared), no matter how much damage my brother deals to them while I never counter, just blocking.

At first we thought maybe enemies try to pick on the weaker player since he's going for full big human warrior while I'm leaning more towards crafting hence more INT than the other attributes and older, smaller huergar. But then noticed that the few times I was spotted first, they would do the same... run towards me, maybe throw an attack then turn and run towards my brother until they die or get scared.

So... is that actually it? If not, how actually works? :unsure:

EDIT: Yeah, answered myself already in a recent post in feedback/suggestions, should have searched first 😅
But yeah, for those looking for the same info here in Player Guides: yes, enemies target the last player they see and apparently there is no way to take the aggro from them (currently)
 
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ArcaneConsular

Well-known member
Oct 27, 2021
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Int only boosts the skill to start with a few levels it's not really crucial to being a crafter. Honestly I think the extra carry weight that you get with strength and constitution is more helpful at least if you're a gatherer. Makes it easier to mine and gather wood with low risk and afk. Then if you die you're not losing an entire horse. I guess if you're like a pure crafter and not gathering at all and want to race to level 100 as fast as possible then the few extra levels are helpful. Wouldn't base my entire character around it though imo