This new murder count system is not hardcore. In Mortal 1, murderers had to commit to being murderers, it meant a harder life, you lost stats when you died, you couldn't enter towns, you had to rely on cave camp and gaul kor for banking.
This new system is for babies, wannabe murderers who never have to risk anything as long as they are willing to run parcels for standing. Which btw is the most boring mechanic I've ever seen.
This game imo is no longer hardcore.
I say this as a murderer myself, as a perma red, trash this system and bring back the harder consequences. All your new system does is encourage zerging. We all know this game can't support large scale battles, it will never be performant enough to do that. Hell you won't even let us render other players until they are on top of you as it is, let alone have hundreds of players battling at the same time in the same area. The fun of this game is small scale pvp, it should of been designed around that as that's what it can support from a performance perspective.
Disappointed in the softening of this game and the lack of foresight in design. UO was more hardcore than this.
This new system is for babies, wannabe murderers who never have to risk anything as long as they are willing to run parcels for standing. Which btw is the most boring mechanic I've ever seen.
This game imo is no longer hardcore.
I say this as a murderer myself, as a perma red, trash this system and bring back the harder consequences. All your new system does is encourage zerging. We all know this game can't support large scale battles, it will never be performant enough to do that. Hell you won't even let us render other players until they are on top of you as it is, let alone have hundreds of players battling at the same time in the same area. The fun of this game is small scale pvp, it should of been designed around that as that's what it can support from a performance perspective.
Disappointed in the softening of this game and the lack of foresight in design. UO was more hardcore than this.