Mortal Online is a Open World game running on 1 server.
On Haven the "Newb Island" at the release, it will not work like this. There gonna be multiple instance (server). So if you connect with a friend and try to meet him, there is risk that he is not on the same server as you.
It can be a big issue and don't reflect what is supposed to be Mortal Online.
Im not saying that is a MAJOR issue but I think its something that need to be address.
When I tried Haven on MO1 I was very disapointed that there was still no help for the newb. There was only tutor and we had to tell new people what to do because they had no idee. Does Haven is really necessary ? I feel that leaving people choice to spawn in which city they want and put the same tutor would actually do the same job and automatically split the "Release Spawn Trafic jam".
I think the community should discuss a bit about it and try to find the perfect balance without having to use "Instance Server"@Sharding at the release.
On Haven the "Newb Island" at the release, it will not work like this. There gonna be multiple instance (server). So if you connect with a friend and try to meet him, there is risk that he is not on the same server as you.
It can be a big issue and don't reflect what is supposed to be Mortal Online.
Im not saying that is a MAJOR issue but I think its something that need to be address.
When I tried Haven on MO1 I was very disapointed that there was still no help for the newb. There was only tutor and we had to tell new people what to do because they had no idee. Does Haven is really necessary ? I feel that leaving people choice to spawn in which city they want and put the same tutor would actually do the same job and automatically split the "Release Spawn Trafic jam".
I think the community should discuss a bit about it and try to find the perfect balance without having to use "Instance Server"@Sharding at the release.