Guild Currency System in Mortal Online 2
Introduction
In real-world economics, money is debt. In the past, paper currency was backed by gold, and even earlier, gold itself was money. In Mortal Online 2, gold coins are merely pieces of gold, a universal currency with no intrinsic backing from an in-game economy or social structure. However, the game features guilds, alliances, and factions that establish their own spheres of influence and economic systems. With upcoming updates introducing player-controlled cities, these factions will have economic zones—but without their own distinct currency, their military and financial power remain unrepresented.How can a guild assert financial and military dominance? How can friendly alliances establish a shared economic zone? How can the largest faction secure its influence without total war? The introduction of guild-specific currencies addresses all these concerns.
Creating a Guild Currency
Core Principles
- Each guild can create its own unique currency, which will be used within its territories.
- Alliances do not have a shared currency—rather, they choose one guild’s currency as the alliance’s official medium of exchange.
- Generating a new currency requires significant resources and proof of a guild’s military and economic strength.
The Process of Currency Creation
To issue a guild currency, the guild’s Treasurer must provide:- Regular gold coins, which serve as the base resource for minting.
- A special alchemical elixir, crafted from rare resources—boss remains, dragon parts, top-tier metals, and unique ingredients.
- A document of influence, awarded for military successes, territorial control, and general dominance.
Treasurer’s Role
- The Treasurer is the only one who can oversee currency issuance.
- The Guild Leader cannot directly mint currency but can appoint or dismiss the Treasurer.
- The Treasurer manages guild banking operations, currency emission, and financial stability.
Economic Policy and Trade
Guild Auction Houses
Each guild-controlled city or fortress can establish private auction houses, with trade rules set by the Treasurer:- Guild currency only.
- Alliance currencies only.
- Alliance currencies + gold.
- Enemy currencies.
- All currencies accepted.
Vassalage Agreements
Guilds can enforce economic dominance without direct warfare:- Enemy factions can be forced into vassalage agreements, requiring them to trade exclusively in the dominant guild’s currency.
- This system replaces taxation—vassals must engage in the dominant guild’s economy to acquire its currency.
- For balance, vassals may still trade using regular gold in neutral cities.
Currency Market and Fluctuations
- City banks can introduce currency traders, allowing players to exchange different guild currencies.
- The value of a currency fluctuates based on the guild’s military and economic success.
- If a guild suffers significant losses, its currency devalues, enabling opportunists to buy it at low prices and melt it into gold or exchange it for a stronger currency.
Conclusion
Introducing unique guild currencies will make the game’s economy more dynamic:- Guilds gain a powerful tool to expand their influence without endless warfare.
- Rival factions can be subdued economically, reducing the need for constant battles.
- Players can engage in financial warfare, speculate on currency markets, and build economic empires.
- This feature enhances trade, diplomacy, and strategy, adding new depth to gameplay.