Tephra, bull horses, furnaces, spider queen, chieftain dungeon. All tucked away in one corner of the map with multiple keep spots and only a few, easily defendable entry points.
This needs to go. The highest resources in the game should be heavily contested and fought over, not hoarded and easily defended by a few no lifers that can guard 3 entry points 24/7.
either distribute these resources evenly around the map or place them in the most open and hard to defend part of the map. And definitely not close to any keep spot.
I personally like the idea of these resources being scattered around so that no one guild is able to have everything. But regardless, GK needs to be reworked from the ground up and heavily nerfed resource wise.
This needs to go. The highest resources in the game should be heavily contested and fought over, not hoarded and easily defended by a few no lifers that can guard 3 entry points 24/7.
either distribute these resources evenly around the map or place them in the most open and hard to defend part of the map. And definitely not close to any keep spot.
I personally like the idea of these resources being scattered around so that no one guild is able to have everything. But regardless, GK needs to be reworked from the ground up and heavily nerfed resource wise.