Give us 2200 Combat Points on our Character, but only 1100 active and 1100 deactivated Points

Would you like to be able to switch between 2 Builds in Town ?


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    9
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Anabolic Man

Well-known member
Sep 7, 2020
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More then 1100 active Skillpoints would make the Characters too strong, so this limit is important, but i would love to be able to learn 2200 Points, with the option do activate and deactivate infividual Skills in Town, so that you only have 1100 Skillpoints activated and 1100 deactivated Skillpoints.

This would allow you switch between 2 Builds. Between a Mage and a Tamer, or between a Footfighter and mounted Character. Between a Mage or a Footfighter, depending what is needed to make your group constalation work out well.

Pve without a mage is bad. PVP without a Worriors or some Alvarian Chasers to finish of the low Players is bad. A Footfightergroup full of mages or in which half of the people are moutned worriors is bad aswell.

I think this is very important, if we have a 1 CHaracter Policy, or you are too limited in your playstyle. For some Monsters it was necessary to attack the mobs from mount and so on.
 

Anabolic Man

Well-known member
Sep 7, 2020
1,133
736
113
I think this is a good solution, because players would feel that they need a second account and your Decissions should matter. I like this 1 Character Policy.

I would like to switch between a PVE and PVP Build. My Pve mage would active for excemple spititism, if we do a hard dungen. A skill that is not very good for a PVP. It is always good to have a Lockpicker with you in the dungen, but this cost some primary Points. Maybe add a 24 h Colldown between chaging your build.
 
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