Feedback/Wishlist to Mortal Online 2

Albanjo Dravae

Well-known member
Dec 20, 2021
1,082
569
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Unfortunately the back bone of the game is PVE by having armour and weapons player crafted and a player driven economy and broker. But the dev's have let the game be ruined by Bad PVP choices and players who seem to think its a PVP arena simulator for there murdering pleasure. In the current game state toxic ganking can continue to ruin the game experience for players because the consequences of that game play are so small there is no deterrent.
Game Is ment to be that, they didnt "Let it be" theres design, shitty design but design nonetheless lmao. That you don't like the content of the game Is a different story.
PVE Is garbage yes we can all agree on that.
 

Skabsticles

Member
Mar 19, 2022
70
43
18
While the economy isnt completely based on PVP, it is based on PVP. As PVP often has the highest turnover of equipment loss, from horses to weapons and armor.

I still dont see how or why is it based on pvp?
The pve players are making more money from selling to pvp players?
Unless you feel the pvp players are selling the looted pvp items to players? In that case Personally I don't think people would buy low durability items from a broker when full durability items pve made are so cheap any way.
 

Hodo

Well-known member
Mar 7, 2022
1,067
941
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I still dont see how or why is it based on pvp?
The pve players are making more money from selling to pvp players?
Unless you feel the pvp players are selling the looted pvp items to players? In that case Personally I don't think people would buy low durability items from a broker when full durability items pve made are so cheap any way.

In short because PVP is the biggest turn around on equipment. Most equipment lost or destroyed is in PVP. Unless it is good equipment or useful to that individual or group they generally destroy it or leave it to vanish after the peaking in the bag to decrease the timer.
 

Skabsticles

Member
Mar 19, 2022
70
43
18
In short because PVP is the biggest turn around on equipment. Most equipment lost or destroyed is in PVP. Unless it is good equipment or useful to that individual or group they generally destroy it or leave it to vanish after the peaking in the bag to decrease the timer.

But because PVP has a high turn over of items doesn't explain why its based on PVP?
 

JunidO

Member
Apr 6, 2022
35
10
8
It's just very sad that Star Vault doesn't seem to be reading any forum posts at all.