Feedback and consideration of some of the latest updates.

soulpcbr

Member
Dec 20, 2023
40
29
18
Each day, the game is getting better, and the updates have been fantastic. Here are some suggestions to improve what has already been delivered:

  • Feint and Block with the Same Button: This functionality is great, but a small delay needs to be added after canceling an attack to block with the same hotkey. Currently, this drains stamina, which is why good players are not using it.
  • New Combat Mode: To further enhance combat, please add individual horizontal and vertical sensitivity bars for drag then click and click then drag. Some players with specific mouse grips end up parrying downwards instead of to the sides due to current sensitivity settings.
  • Pet Attack Animation Delay: The added delay in pet attack animation is excellent, as it now requires skill to fight against pets. However, an additional 50ms delay is needed because players with ping above 150 still cannot effectively block pet attacks.
  • Protection Against Unfair Fights: Previous attempts to help players in unfair fights, such as restoring stamina after a parry, didn’t work as expected. However, developers should continue thinking about new solutions. A suggestion is to reintroduce the stamina recovery feature but with two limiters: only one recovery per second and recovery only for hits from players, not AI.
Thank you for considering these suggestions.
 

ElPerro

Well-known member
Jun 9, 2020
698
788
93
Each day, the game is getting better, and the updates have been fantastic. Here are some suggestions to improve what has already been delivered:

  • Feint and Block with the Same Button: This functionality is great, but a small delay needs to be added after canceling an attack to block with the same hotkey. Currently, this drains stamina, which is why good players are not using it.
  • New Combat Mode: To further enhance combat, please add individual horizontal and vertical sensitivity bars for drag then click and click then drag. Some players with specific mouse grips end up parrying downwards instead of to the sides due to current sensitivity settings.
  • Pet Attack Animation Delay: The added delay in pet attack animation is excellent, as it now requires skill to fight against pets. However, an additional 50ms delay is needed because players with ping above 150 still cannot effectively block pet attacks.
  • Protection Against Unfair Fights: Previous attempts to help players in unfair fights, such as restoring stamina after a parry, didn’t work as expected. However, developers should continue thinking about new solutions. A suggestion is to reintroduce the stamina recovery feature but with two limiters: only one recovery per second and recovery only for hits from players, not AI.
Thank you for considering these suggestions.
Wait I didnt know they removed the stamina after a parry? That was one of the best features they added recently...

And never mind about Feint and Block since according to Stouty (Mordhau Pro), its the best change ever since hes a Melee Combat Mastermind, Im sure all the best players are using it and following his advice
 
  • Like
Reactions: Rahz