I'm not sure what to say about the revealed mystery feature that had me thinking (and hoping) for a long time that it would be thievery. Instead, we got trinkets 2.0 in the form of Essence Orbs.
Who in the community asked for this? Who signed off on this in SV's internal creative department? I can't remember the last time I heard anyone in the community asked for more trinket-like mechanics.
I'm starting to get the vibe that SV no longer cares about the old vets who supported MO1's vision of the adrenaline-inducing thrill that came with thievery on both the thief and the thievery target.
To me, MO2 is starting to feel more and more like a badly cobbled together Frankenstein made up of parts from EVE Online's extensive ship customisation and Diablo's item RNG. I can't say I'm impressed.
Who in the community asked for this? Who signed off on this in SV's internal creative department? I can't remember the last time I heard anyone in the community asked for more trinket-like mechanics.
I'm starting to get the vibe that SV no longer cares about the old vets who supported MO1's vision of the adrenaline-inducing thrill that came with thievery on both the thief and the thievery target.
To me, MO2 is starting to feel more and more like a badly cobbled together Frankenstein made up of parts from EVE Online's extensive ship customisation and Diablo's item RNG. I can't say I'm impressed.