xD They are dynamic in the sense that your character triggers an invisible proximity sensor in x location (reliably in very specific spots ive noticed) and it instantly spawns 2 razerbacks or 2 bandits etc right on top of you. I just started walking slightly around the trigger spot once you determine it problem solved. Would be cool to see a more robust system with cool things, but hey... i guess the small team starting somewhere ya? In my perspective if most of it is assets purchased, they are essentially learning as they go. Its quite common knowledge and not even inherently a bad thing. We can either help the overall game and move forward together or just be hateful and watch things burn/move on. I love MO and would like to contribute constructive and patient feedback.