Death Penalty

D

Deleted member 44

Guest
Please increase the reserve penalty for dying. As it currently stands you can resurrect almost listlessly suffering now penalty from dying. Additionally, resurrecting with no grey bar should NOT give the character 100% health up resurrecting. You should have 10 HP at the max when resurrecting.
 

Backyard Employee

Active member
Oct 30, 2021
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43
Please increase the reserve penalty for dying. As it currently stands you can resurrect almost listlessly suffering now penalty from dying. Additionally, resurrecting with no grey bar should NOT give the character 100% health up resurrecting. You should have 10 HP at the max when resurrecting.

Y- Yeah but what about all the noobs! It makes the game harder.. T- That means you have to get food to get your reserves up! That's too hard!! /s




Nah for real I straight up agree with this guy. What a stupid change honestly.
 

ThaBadMan

Well-known member
May 28, 2020
1,161
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Norway
Why stop there ? Upon death you should revert you back to char creation to remake your char so that death really have a meaning ?

Thirst system where you need water once a ingame hour or suffer from stam penalties and have to eat every 4 hours or start losing health and vision problems ?

Heat and cold system where you need certain clothes in certain areas and cant use metal armor in cold or freeze to death ?

Then a RNG based system where you randomly can catch diseases or other ilnesses either permanent or temporary or until you manage to create a cure through alchemy ?

Aging so that all chars die within a certain time and a new RNG where you simply might just drop dead cause reasons ?
 
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Jackdstripper

Well-known member
Jan 8, 2021
1,202
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Also agree. You should have to rest after rezzing. I was never a fan of reserves penalty on death, but def shouldnt rez with 100% hp.
 

ArcaneConsular

Well-known member
Oct 27, 2021
873
536
93
Why stop there ? Upon death you should revert you back to char creation to remake your char so that death really have a meaning ?

Thirst system where you need water once a ingame hour or suffer from stam penalties and have to eat every 4 hours or start losing health and vision problems ?

Heat and cold system where you need certain clothes in certain areas and cant use metal armor in cold or freeze to death ?

Then a RNG based system where you randomly can catch diseases or other ilnesses either permanent or temporary or until you manage to create a cure through alchemy ?

Aging so that all chars die within a certain time and a new RNG where you simply might just drop dead cause reasons ?

True, imagine being such a carebear that you wouldn't support a permadeath system?
 
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Tzone

Well-known member
May 16, 2021
2,468
1,447
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Thirst system where you need water once a ingame hour or suffer from stam penalties and have to eat every 4 hours or start losing health and vision problems ?

This is actually better and less intrusive then the current system we have now.
 
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