There was a post on the MO2 Discord, as of 08/02/2022 at 3:21 PM, A message by Rombo.
This Post was taken down as of 01/08/2022 From 5:00 to 6:00 PM, after discourse on the MO2 Official Discord General Chat.
God King Henrik Himself, had said on stream many times, that so long as the pets were created with a Ritual Table on the other side of the Invisible bridge of the necro-dungeon they were legal to have, meaning the players had to bring their own carcass across, and no living pet could be in the dungeon. These tables and candles were either brought into the dungeon or looted from the Risen Troll Chest, or Necro Boss Chest.
There is a spot in the back of the exits, where if you jump and attempt to trade a player you can trade them pets, items and materials. This has been a known fact for some time, many guilds have been using this to restock to stay within the Post Bridge section while not needing to leave and reconquere the dungeon. This is more of a grey area, however one fact remained, trading a Living Pet to a user in the dungeon and having it run up the side of the exit, was prohibited.
Now with the Implementation of teleporting pets, to make sure they keep up and are not lost to tamers a very good system mind you, The Discord notification, and Henrik's own remarks on the necro dungeon had not changed. The teleportation across the bridge, More than a few guilds had asked about this very thing to GMs. Such responses as far as many were concerned were gospal, and the rules had not changed.
Without any public discourse, or notification or announcement this was allowed to continue, while others were told by GMs to either look at the discord notification or a flat 'Not allowed' this has led to many guilds and players not bringing pets to the dungeon, however other guilds and players have continued to bring pets across the invisible bridge.
*Logging out inside of the dungeon was also prohibited, 'ALT-F4' or combat logging was not allowed, intentionally disconnecting from the dungeon was also prohibited, as far as Henrik was concerned. However the only way to update a Necropets level is to relog, or to stable and unstable it for its HP values to update, and its damage. However there were a handful of guilds who always seemed to have max level pets across the bridge, this would take hours of time, even with Animal Care. We are talking Four Pluse Hours. I am unsure how anyone may have missed this. For months now these guilds have been operating in direct opposition of a public statement made by the community manager on behalf of the developers, and we were repeatedly told that the team would handle this. Now, suddenly, without warning, we are told that the rules have changed, not from a new public post or announcement, but from a personal message by one of the GMs.
This is all very boring I'm sure, but let me get to it.
During the 'Fluxening' where many spiritualists were able to farm together and receive a large bonus of Flux just by working together, was deemed a legal action by GMs. There was no public notice of it, or condemnation of its actions.
However, what if without warning a GM or group arbitrarily decided on their own that such an action was in violation of intended mechanics after telling players such an action was fine? How many players would have been banned? If we take this to its logical end then many things may be in violation, what is no longer a violation? Is the bag glitch no longer a bannable offense? There has not been an announcement of it post the event, have the GMs decided that it is no longer note worthy?
The issue here is trust, if I cannot trust what is on the Discord as Policy and Gospel, how can I as a Law-Abiding Citizen of Nave reasonably expect to not be banned? What is and is not unlawful conduct within Nave? Will opening a portal in the bank be deemed obstructive gameplay at some point? Will I receve a strike on my account for 'Tax Evasion' helping a player without spiritism get boxes and now operate within the Ether?
How can I now have faith that when someone was banned, they deserved it?, I cheered for the Baggening, we all did.
In the future, how can I cheer and be behind what should be a positive event for our community, with that kernel of doubt of how legitimate it seemed?
I love this game, I really look past all its flaws, for the future it is building. We all see the potential here; I want this game to succeed unlike other games that have tried in the past and failed. Henrik and his team have flaws, but they also have one of the best track records of commitment of any game developers I've ever seen. I however cannot overlook this clear violation of trust.
Will there be any action taken to prevent such a thing in the future, will anyone be held accountable. How do we move forward from here? I wish to know will this game have any reason for me to trust and continue playing or supporting this game.
Edit: Spelling Errors & Rewrote one Paragraph
This Post was taken down as of 01/08/2022 From 5:00 to 6:00 PM, after discourse on the MO2 Official Discord General Chat.
God King Henrik Himself, had said on stream many times, that so long as the pets were created with a Ritual Table on the other side of the Invisible bridge of the necro-dungeon they were legal to have, meaning the players had to bring their own carcass across, and no living pet could be in the dungeon. These tables and candles were either brought into the dungeon or looted from the Risen Troll Chest, or Necro Boss Chest.
There is a spot in the back of the exits, where if you jump and attempt to trade a player you can trade them pets, items and materials. This has been a known fact for some time, many guilds have been using this to restock to stay within the Post Bridge section while not needing to leave and reconquere the dungeon. This is more of a grey area, however one fact remained, trading a Living Pet to a user in the dungeon and having it run up the side of the exit, was prohibited.
Now with the Implementation of teleporting pets, to make sure they keep up and are not lost to tamers a very good system mind you, The Discord notification, and Henrik's own remarks on the necro dungeon had not changed. The teleportation across the bridge, More than a few guilds had asked about this very thing to GMs. Such responses as far as many were concerned were gospal, and the rules had not changed.
Without any public discourse, or notification or announcement this was allowed to continue, while others were told by GMs to either look at the discord notification or a flat 'Not allowed' this has led to many guilds and players not bringing pets to the dungeon, however other guilds and players have continued to bring pets across the invisible bridge.
*Logging out inside of the dungeon was also prohibited, 'ALT-F4' or combat logging was not allowed, intentionally disconnecting from the dungeon was also prohibited, as far as Henrik was concerned. However the only way to update a Necropets level is to relog, or to stable and unstable it for its HP values to update, and its damage. However there were a handful of guilds who always seemed to have max level pets across the bridge, this would take hours of time, even with Animal Care. We are talking Four Pluse Hours. I am unsure how anyone may have missed this. For months now these guilds have been operating in direct opposition of a public statement made by the community manager on behalf of the developers, and we were repeatedly told that the team would handle this. Now, suddenly, without warning, we are told that the rules have changed, not from a new public post or announcement, but from a personal message by one of the GMs.
This is all very boring I'm sure, but let me get to it.
During the 'Fluxening' where many spiritualists were able to farm together and receive a large bonus of Flux just by working together, was deemed a legal action by GMs. There was no public notice of it, or condemnation of its actions.
However, what if without warning a GM or group arbitrarily decided on their own that such an action was in violation of intended mechanics after telling players such an action was fine? How many players would have been banned? If we take this to its logical end then many things may be in violation, what is no longer a violation? Is the bag glitch no longer a bannable offense? There has not been an announcement of it post the event, have the GMs decided that it is no longer note worthy?
The issue here is trust, if I cannot trust what is on the Discord as Policy and Gospel, how can I as a Law-Abiding Citizen of Nave reasonably expect to not be banned? What is and is not unlawful conduct within Nave? Will opening a portal in the bank be deemed obstructive gameplay at some point? Will I receve a strike on my account for 'Tax Evasion' helping a player without spiritism get boxes and now operate within the Ether?
How can I now have faith that when someone was banned, they deserved it?, I cheered for the Baggening, we all did.
In the future, how can I cheer and be behind what should be a positive event for our community, with that kernel of doubt of how legitimate it seemed?
I love this game, I really look past all its flaws, for the future it is building. We all see the potential here; I want this game to succeed unlike other games that have tried in the past and failed. Henrik and his team have flaws, but they also have one of the best track records of commitment of any game developers I've ever seen. I however cannot overlook this clear violation of trust.
Will there be any action taken to prevent such a thing in the future, will anyone be held accountable. How do we move forward from here? I wish to know will this game have any reason for me to trust and continue playing or supporting this game.
Edit: Spelling Errors & Rewrote one Paragraph
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