Hey guys,
I've been dueling and testing the combat alpha for over 100 hours and have noticed some re-occurring bugs that are negatively impacting the enjoyment of PvP.
Here's an example of a direct disadvantage of higher ping players (I'm in NA) as you can see my block comes out in time but I still receive damage. This can make attacks virtually un-reactable.
Here's an example of a blocking bug which TheTyGuy and I have tested and proven to be abuseable. It truly hurts when this happens.
Final example showcases a common bug where a counter attack doesn't trigger after a successful parry. This happens to me ALL THE TIME causing me to lose trades.
Please continue to test the Alpha guys. We need more visual examples of issues with the combat so we can get these ironed out before release. Thank you!
I've been dueling and testing the combat alpha for over 100 hours and have noticed some re-occurring bugs that are negatively impacting the enjoyment of PvP.
Here's an example of a direct disadvantage of higher ping players (I'm in NA) as you can see my block comes out in time but I still receive damage. This can make attacks virtually un-reactable.
Here's an example of a blocking bug which TheTyGuy and I have tested and proven to be abuseable. It truly hurts when this happens.
Final example showcases a common bug where a counter attack doesn't trigger after a successful parry. This happens to me ALL THE TIME causing me to lose trades.
Please continue to test the Alpha guys. We need more visual examples of issues with the combat so we can get these ironed out before release. Thank you!